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Live Rust server stats, updated every five minutes.
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33,246 players on Rust servers right now 11,617 servers online 2,800 with players on 72 fresh wipes in the last three hours SKYNET: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SKYNET

Offline SKYNET is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,996, the top 71% of all ranked servers.
  • The current map has been up 25d 9h, since Saturday 3 October, 20:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,996ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on SKYNET

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
160 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
7 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
76 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at SKYNET?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does SKYNET wipe?

The record holds too few of SKYNET's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 9 hours.

Tags and filters

Where does SKYNET appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include SKYNET are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for SKYNET signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list SKYNET publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on SKYNET?

SKYNET is not online at the moment, having last been seen 25 days 8 hours ago.

How does SKYNET compare with other Rust servers in the rankings?

On player hours for the past seven days, SKYNET sits at #15,996, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on SKYNET?

The name SKYNET carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on SKYNET?

The map on SKYNET is procedural, made by the game itself.

Server details

Which region is SKYNET hosted in?

Nothing on SKYNET states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.37.143.245:28015.

What version of Rust is running on SKYNET?

The setup on SKYNET is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is SKYNET, and is it online at the moment?

At the time of this update, SKYNET is down, last seen 25 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto SKYNET?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.37.143.245:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.