The count
Live coverage · Rust server
core_main
Offline core_main is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,330, the top 70% of all ranked servers.
- The current map has been up 105d 5h, since Thursday 16 July, 09:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on core_main
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,330 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 10 October 2026, 22:58 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe: no peak counted yet
Thursday 16 July 2026, 09:14 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 86.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at core_main?
Recent wipes on this server averaged a peak of 2 players at their busiest. 31 hours after the latest wipe, the crowd reached its peak.
How often does core_main wipe, and at what times?
Too few wipes are recorded for core_main to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 105 days 5 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does core_main show up in?
The Rust Live Stats lists that include core_main are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all.
What do the tags listed for core_main signify?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; v2223 (Protocol): The server runs protocol 2223, so match that version to join; ptrak (Networking): RakNet is the network layer — the game's standard one; hd9562fd7 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list core_main publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on core_main?
core_main reads offline at the moment; the last sighting was 11 days 14 hours ago.
Where does core_main sit in the server rankings?
Player hours over seven days put core_main at #15,330, in the top 70% of all ranked servers.
Map and rules
Which settings and rules are in force on core_main?
Nothing in the name of core_main states a gather rate. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on core_main?
Size 4,500, seed 87583452: that is the procedural map the game generates for core_main. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is core_main hosted in?
No region is published by core_main. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 107.13.210.75:28015.
What version of Rust is running on core_main?
The setup on core_main is Rust network protocol 2223 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is core_main, and is it online at the moment?
core_main is currently offline, with its last appearance 11 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto core_main?
Enter client.connect 107.13.210.75:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.