The count
Live coverage · Rust server
core_training
Offline core_training is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,330, the top 70% of all ranked servers.
- The current map has been up 18d 3h, since Saturday 10 October, 22:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on core_training
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,330 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does core_training wipe?
Too few wipes are recorded for core_training to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 3 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does core_training show up in?
These are the Rust Live Stats lists core_training fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all it appears on the server list.
What meaning do the tags on core_training carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; v2223 (Protocol): Join only if your game is on protocol 2223; ptrak (Networking): RakNet is the network layer — the game's standard one; hd9562fd7 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which core_training publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on core_training?
Last seen 11 days 1 hours ago, core_training is offline right now.
What position does core_training hold among Rust servers?
On player hours for the past seven days, core_training sits at #15,330, inside the top 70% of ranked servers.
Rules and settings
What settings and rules does core_training run?
Nothing in the name of core_training states a gather rate. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
About the server
What location is core_training in?
Nothing on core_training states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 107.13.210.75:28025 is its address.
What Rust version is core_training on?
Rust network protocol 2223 on Windows is what core_training runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does core_training stay online, and is it up right now?
As of now, core_training is offline; the last sighting was 11 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to core_training?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 107.13.210.75:28025.