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34,406 players on Rust servers right now 11,599 servers online 2,900 with players on 64 fresh wipes in the last three hours mortal.wish: 0 players on now Updated every five minutes

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mortal.wish

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419, the top 69% of all ranked servers, and #1540 in NA.
  • The current map has been up 26d 3h, since Friday 2 October, 02:04 UTC.
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vanillacarbonpremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,419ranktop 69% · #1540 in NA
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on mortal.wish

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
32 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 233 on average
38 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 189 on average
443 / 525
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
13 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 147 on average
313 / 375
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 142 on average
32 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at mortal.wish?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 27 hours after it.

On what timetable does mortal.wish wipe?

Too few wipes are recorded for mortal.wish to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 3 hours.

Tags and filters

Where does mortal.wish appear in Rust Live Stats lists and filters?

On Rust Live Stats, mortal.wish is listed under Live Rust community servers, North America Rust servers, live and Vanilla Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on mortal.wish carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^y (Carbon): It uses the plugin framework Carbon; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it sits under North America: that is the tag list mortal.wish publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on mortal.wish?

0 of mortal.wish's 50 slots are filled right now. Averaged over seven days: 0 players.

Where does mortal.wish sit in the server rankings?

North America places mortal.wish at #1,540; overall it is #15,419, inside the top 69% of ranked servers, by seven-day player hours.

Map and rules

Which settings and rules are in force on mortal.wish?

The name mortal.wish carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Carbon plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Rust's premium status is required to join. VAC is enabled: Valve's anti-cheat.

Which map is live on mortal.wish?

Size 3,000, seed 2024: that is the procedural map the game generates for mortal.wish. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is mortal.wish hosted in?

The NA tag on mortal.wish lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 107.174.232.22:28015.

How well does mortal.wish perform?

The average server fps was 200 over the last 48 hours; the lowest was 150. Buildings, deployables and everything else in the world added up to a maximum of 49,124 entities. Up to 3,198 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on mortal.wish?

The setup on mortal.wish is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does mortal.wish stay online, and is it up right now?

At the time of this update, mortal.wish is live. Based on the uptime it reports, the last restart was about 7 days 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to mortal.wish?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 107.174.232.22:28015. Rust's premium status is required to join. You can find its website at https://mortalwish.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^y
Carbon It uses the plugin framework Carbon.
^q
Premium Rust's premium status is required to join.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.