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51,299 players on Rust servers right now 11,732 servers online 3,302 with players on 118 fresh wipes in the last three hours CrabServ: 1 players (offline) Updated every five minutes

Live coverage · Rust server

CrabServ

Offline CrabServ is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,323, the top 42% of all ranked servers.
  • The current map has been up 1d 21h, since Tuesday 27 October, 02:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#9,323ranktop 42%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on CrabServ

Players

AveragePeakWipe
00.250.50.75102:0003:0004:0005:0006:00Wiped Tue 27 Oct, 02:34 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
312 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
63 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on CrabServ?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does CrabServ wipe, and at what times?

Too few wipes are recorded for CrabServ to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 45 hours.

Tags and filters

Where does CrabServ appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists CrabServ fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on CrabServ?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list CrabServ publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on CrabServ?

Last seen 41 hours ago, CrabServ is offline right now. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 03:00 UTC drew the most players, 1 on average.

Where does CrabServ sit in the server rankings?

Player hours over seven days put CrabServ at #9,323, in the top 42% of all ranked servers.

Map and rules

What settings and rules does CrabServ run?

The name CrabServ carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for CrabServ?

CrabServ uses a procedural map, which the game generates.

Server details

Where does CrabServ sit geographically?

Nothing on CrabServ states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 107.212.217.2:28015 is its address.

What Rust version is CrabServ on?

Rust network protocol 2635 and build 168909 on Windows is what CrabServ runs. To join, your game must use the same protocol; Steam handles the update for you.

Does CrabServ stay online, and is it up right now?

At the time of this update, CrabServ is down, last seen 41 hours ago. It was online for 5 of 48 hours in the last 2 full days, or 10% of the time. Rust Live Stats has tracked it since 25 October 2026.

Connecting

What steps connect you to CrabServ?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 107.212.217.2:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.