Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,835 players on Rust servers right now 11,681 servers online 2,855 with players on 93 fresh wipes in the last three hours big O: 0 players (offline) Updated every five minutes

Live coverage · Rust server

big O

Offline big O is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,885, the top 67% of all ranked servers.
  • The current map has been up 7d 23h, since Wednesday 21 October, 03:42 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#14,885ranktop 67%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on big O

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,885 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
105 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on big O?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does big O wipe, and at what times?

big O's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 7 days 23 hours.

Lists and tags

Which Rust Live Stats filters and lists does big O show up in?

On Rust Live Stats, big O is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on big O?

These are the tags big O makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is big O at the moment?

big O is not online at the moment, having last been seen 7 days 23 hours ago.

Where does big O sit in the server rankings?

Player hours over seven days put big O at #14,885, in the top 67% of all ranked servers.

Settings and map

What rules does big O enforce, and which settings does it use?

No gather rate appears in the name big O. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for big O?

A procedural map, generated by the game, runs on big O.

Server details

Where does big O sit geographically?

There is no region from big O. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 108.167.80.255:28015.

What version of Rust is running on big O?

The setup on big O is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does big O stay online, and is it up right now?

As of now, big O is offline; the last sighting was 7 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to big O?

Enter client.connect 108.167.80.255:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.