The count
LiveLive coverage · Rust server · ca1
WhatTheDogDoin?
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers.
- The current map has been up 388d 4h, since Sunday 5 October, 22:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WhatTheDogDoin?
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does WhatTheDogDoin? wipe?
WhatTheDogDoin?'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 388 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does WhatTheDogDoin? show up in?
These are the Rust Live Stats lists WhatTheDogDoin? fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on WhatTheDogDoin? carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2602 (Protocol): Join only if your game is on protocol 2602; cs133099 (Build): Build: 133099; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rca1 (Region code): Region code: ca1: that is the tag list WhatTheDogDoin? publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on WhatTheDogDoin? right now?
0 of WhatTheDogDoin?'s 10 slots are filled right now. The seven-day average for this server is 0 players.
How does WhatTheDogDoin? compare with other Rust servers in the rankings?
Ranked by seven-day player hours, WhatTheDogDoin? is #15,353, placing it in the top 69% of ranked servers.
Map and rules
What rules does WhatTheDogDoin? enforce, and which settings does it use?
The name WhatTheDogDoin? carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for WhatTheDogDoin??
Size 4,000, seed 1234: that is the procedural map the game generates for WhatTheDogDoin?. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does WhatTheDogDoin? sit geographically?
Region code ca1, with no region published by WhatTheDogDoin?. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 108.201.195.72:28015.
How well does WhatTheDogDoin? perform?
The average server fps was 127 over the last 48 hours; the lowest was 42. It supported up to 104,038 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,282 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on WhatTheDogDoin??
The setup on WhatTheDogDoin? is Rust network protocol 2602 and build 133099 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is WhatTheDogDoin? up now, and how steady is its uptime?
At the time of this update, WhatTheDogDoin? is live. About 15 days 2 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to WhatTheDogDoin??
Enter client.connect 108.201.195.72:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.