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72,381 players on Rust servers right now 11,806 servers online 3,700 with players on 114 fresh wipes in the last three hours PersonalTestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

PersonalTestServer

Offline PersonalTestServer is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,024, the top 59% of all ranked servers.
  • The current map has been up 11d 2h, since Saturday 17 October, 18:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,024ranktop 59%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PersonalTestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,024 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at PersonalTestServer?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does PersonalTestServer wipe?

PersonalTestServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 2 hours.

Tags and categories

Which Rust Live Stats filters and lists does PersonalTestServer show up in?

The Rust Live Stats lists that include PersonalTestServer are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for PersonalTestServer signify?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list PersonalTestServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is PersonalTestServer at the moment?

Last seen 10 days 8 hours ago, PersonalTestServer is offline right now.

What position does PersonalTestServer hold among Rust servers?

On player hours for the past seven days, PersonalTestServer sits at #13,024, inside the top 59% of ranked servers.

Rules and settings

Which settings and rules are in force on PersonalTestServer?

No gather rate appears in the name PersonalTestServer. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on PersonalTestServer?

The map on PersonalTestServer is procedural, made by the game itself.

About the server

What location is PersonalTestServer in?

There is no region from PersonalTestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 109.126.185.240:28015 is its address.

What Rust version is PersonalTestServer on?

PersonalTestServer operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is PersonalTestServer, and is it online at the moment?

As of now, PersonalTestServer is offline; the last sighting was 10 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 October 2026.

Connecting

What is the way to connect to PersonalTestServer?

Enter client.connect 109.126.185.240:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.