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39,995 players on Rust servers right now 11,624 servers online 3,014 with players on 93 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 20h ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,682, the top 57% of all ranked servers.
  • The current map has been up 23h, since Tuesday 27 October, 07:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak 1
#12,682ranktop 57%
23h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Name of Server as Shown on the Client Server List

Players

AveragePeakWipe
00.250.50.75107:0008:0009:0010:0011:00Wiped Tue 27 Oct, 07:52 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,682 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
334 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
7 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Name of Server as Shown on the Client Server List?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

Name of Server as Shown on the Client Server List wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 hours have passed since this world was generated.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169289 (Build): Build: 169289; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 20 hours ago. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 11:00 UTC, at 1 players on average.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #12,682, in the top 57% of all ranked servers.

Rules and settings

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

The name Name of Server as Shown on the Client Server List carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

About the server

What location is Name of Server as Shown on the Client Server List in?

There is no region from Name of Server as Shown on the Client Server List. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 109.149.57.66:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List on?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2635 and build 169289. Steam updates it for you, but your game needs the same protocol to join.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 20 hours ago. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 7 October 2026.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.149.57.66:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169289,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169289
Build Build: 169289.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.