Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 37 fresh wipes in the last three hours [TEST] SERIOUS RUST [TEST]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[TEST] SERIOUS RUST [TEST]

Offline [TEST] SERIOUS RUST [TEST] is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,373, the top 69% of all ranked servers.
  • The current map has been up 4d 8h, since Saturday 24 October, 10:56 UTC, on a weekly schedule.
  • The next wipe is expected Saturday 31 October at 10:56 UTC, in 2d 15h.
Join
weekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,373ranktop 69%
4d agolast wipeweekly schedule
2d 15hnext wipeSat 31 Oct, 10:56 UTC

Players on [TEST] SERIOUS RUST [TEST]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,373 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 2d 15h

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 2d 15h. Its weekly schedule tag · low confidence

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 15h
    Sat 31 Oct, 10:56 UTC
  2. 7d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 9d 15h
    Sat 7 Nov, 10:56 UTC
  4. 16d 15h
    Sat 14 Nov, 10:56 UTC
  5. 23d 15h
    Sat 21 Nov, 10:56 UTC
  6. 30d 15h
    Sat 28 Nov, 10:56 UTC
  7. 35d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 37d 15h
    Sat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
20.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 13 on average
10 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
8 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
3 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
2 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
7 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [TEST] SERIOUS RUST [TEST]?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does [TEST] SERIOUS RUST [TEST] wipe, and at what times?

The prediction for [TEST] SERIOUS RUST [TEST] follows its tag, since the record holds too few wipes to confirm the schedule. Saturday 31 October at 10:56 UTC is the date of its next wipe. The world you are playing on was built 4 days 8 hours. A weekly wipe schedule is published in its tags.

Tags and filters

Which Rust Live Stats filters and lists does [TEST] SERIOUS RUST [TEST] show up in?

The Rust Live Stats lists that include [TEST] SERIOUS RUST [TEST] are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [TEST] SERIOUS RUST [TEST]?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which [TEST] SERIOUS RUST [TEST] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is [TEST] SERIOUS RUST [TEST] at the moment?

[TEST] SERIOUS RUST [TEST] reads offline at the moment; the last sighting was 4 days 6 hours ago. Averaged over seven days: 0 players.

Where does [TEST] SERIOUS RUST [TEST] sit in the server rankings?

On player hours for the past seven days, [TEST] SERIOUS RUST [TEST] sits at #15,373, inside the top 69% of ranked servers.

Settings and map

What rules does [TEST] SERIOUS RUST [TEST] enforce, and which settings does it use?

The name [TEST] SERIOUS RUST [TEST] carries no gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [TEST] SERIOUS RUST [TEST]?

Size 4,500, seed 327: that is the procedural map the game generates for [TEST] SERIOUS RUST [TEST]. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is [TEST] SERIOUS RUST [TEST] hosted in?

No region is published by [TEST] SERIOUS RUST [TEST]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.195.37.2:28015 is its address.

What version of Rust is running on [TEST] SERIOUS RUST [TEST]?

[TEST] SERIOUS RUST [TEST] operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is [TEST] SERIOUS RUST [TEST], and is it online at the moment?

As of now, [TEST] SERIOUS RUST [TEST] is offline; the last sighting was 4 days 6 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

How to join

What is the way to connect to [TEST] SERIOUS RUST [TEST]?

Enter client.connect 109.195.37.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes: every week.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.