The count
LiveLive coverage · Rust server
[EU] Facepunch 15
Key points
- 3 of 300 players are on now, 1% full.
- Over the last seven days it averages 11 players, with a peak of 31.
- It ranks #901, the top 4% of all ranked servers.
- The current map has been up 27d 14h, since Thursday 1 October, 17:45 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Facepunch 15
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #901 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 10h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Wipes
newest firstForce wipe
Force wipe peaks at 298 players, 210 in the queue
Thursday 1 October 2026, 17:45 UTC FW
- Peak
- 298 +210 queue
- Crowd
- –
- Lasted
- running
- Players before
- 32
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU] Facepunch 15?
At their busiest, its recent wipes averaged 298 players. 43 hours after the latest wipe the crowd peaked, with 210 more in the queue.
When does [EU] Facepunch 15 wipe?
The monthly force wipe is the only wipe [EU] Facepunch 15 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 14 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Which operator is behind [EU] Facepunch 15?
Most likely one operator runs them: [EU] Facepunch 15 and 124 other tracked servers publish a playrust.com hostname.
Where does [EU] Facepunch 15 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [EU] Facepunch 15 fits: EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
How should you read the tags on [EU] Facepunch 15?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): The slot count is 300; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [EU] Facepunch 15 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on [EU] Facepunch 15 right now?
3 of [EU] Facepunch 15's 300 slots are filled right now. The seven-day average is 11 players, with a peak of 31. The busiest hour in the past 48 was 19:00 UTC, averaging 29 players.
How does [EU] Facepunch 15 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [EU] Facepunch 15 is #901, placing it in the top 4% of ranked servers.
Rules and settings
What settings and rules does [EU] Facepunch 15 run?
Nothing in the name of [EU] Facepunch 15 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The in-game Official tab carries it. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on [EU] Facepunch 15?
Size 4,500, seed 378430328: that is the procedural map the game generates for [EU] Facepunch 15. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is [EU] Facepunch 15 in?
No region tag is published, though the name of [EU] Facepunch 15 points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 109.200.194.196:28015 is its address.
What is performance like on [EU] Facepunch 15?
The average server fps was 120 over the last 48 hours; the lowest was 86. Buildings, deployables and everything else in the world added up to a maximum of 146,541 entities. Up to 5,915 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is [EU] Facepunch 15 on?
[EU] Facepunch 15 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is [EU] Facepunch 15 up now, and how steady is its uptime?
[EU] Facepunch 15 is up and running at this moment. About 1 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [EU] Facepunch 15?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.200.194.196:28015.
