The count
LiveLive coverage · Rust server
[EU] Facepunch 16
Key points
- 17 of 300 players are on now, 6% full.
- Over the last seven days it averages 8 players, with a peak of 24.
- It ranks #1,069, the top 5% of all ranked servers.
- The current map has been up 28d 2h, since Thursday 1 October, 17:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Facepunch 16
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,069 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
newest firstForce wipe
Force wipe peaks at 299 players, 234 in the queue
Thursday 1 October 2026, 17:49 UTC FW
- Peak
- 299 +234 queue
- Crowd
- –
- Lasted
- running
- Players before
- 103
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU] Facepunch 16?
Recent wipes on this server averaged a peak of 299 players at their busiest. The latest wipe peaked 47 hours after it, with a queue of 234 more.
On what timetable does [EU] Facepunch 16 wipe?
Nothing wipes [EU] Facepunch 16 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 28 days 2 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Who is in charge of [EU] Facepunch 16?
A playrust.com hostname is published by [EU] Facepunch 16 and by 124 other servers we track, so they most likely share an operator.
Where does [EU] Facepunch 16 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [EU] Facepunch 16 fits: EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only it appears on the server list.
What meaning do the tags on [EU] Facepunch 16 carry?
These are the tags [EU] Facepunch 16 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, in the Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc3 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [EU] Facepunch 16 at the moment?
Live now: 17 players on [EU] Facepunch 16, out of 300 slots. The seven-day average is 8 players, with a peak of 24. The busiest hour in the past 48 was 18:00 UTC, averaging 22 players.
How does [EU] Facepunch 16 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [EU] Facepunch 16 is #1,069, placing it in the top 5% of ranked servers.
Settings and map
Which settings and rules are in force on [EU] Facepunch 16?
Nothing in the name of [EU] Facepunch 16 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it in the Official tab in game. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [EU] Facepunch 16?
Size 4,500, seed 253948282: that is the procedural map the game generates for [EU] Facepunch 16. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does [EU] Facepunch 16 sit geographically?
The name points to Europe even though [EU] Facepunch 16 publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 109.200.194.197:28015.
Is performance on [EU] Facepunch 16 steady?
The average server fps was 121 over the last 48 hours; the lowest was 93. It supported up to 135,262 entities, covering buildings, deployables and all other objects. Up to 5,520 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [EU] Facepunch 16 on?
[EU] Facepunch 16 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [EU] Facepunch 16, and is it online at the moment?
[EU] Facepunch 16 is up and running at this moment. Based on the uptime it reports, the last restart was about 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to [EU] Facepunch 16?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.200.194.197:28015.
