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69,100 players on Rust servers right now 11,795 servers online 3,591 with players on 187 fresh wipes in the last three hours Swordhome | Prywatny PvE x2 | Linux: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Swordhome | Prywatny PvE x2 | Linux

Offline Swordhome | Prywatny PvE x2 | Linux is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,319, the top 28% of all ranked servers.
  • The current map has been up 4d 15h, since Saturday 24 October, 21:06 UTC.
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2x moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#6,319ranktop 28%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Swordhome | Prywatny PvE x2 | Linux

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,319 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP
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LOS EXILIADOS | PVE - X2 [LATAM]
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Quick answers

from the figures on this page

Wipe schedule

When does Swordhome | Prywatny PvE x2 | Linux wipe?

Swordhome | Prywatny PvE x2 | Linux's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 4 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does Swordhome | Prywatny PvE x2 | Linux show up in?

On Rust Live Stats, Swordhome | Prywatny PvE x2 | Linux is listed under 2x Rust servers live now, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x it appears on the server list.

What do the tags listed for Swordhome | Prywatny PvE x2 | Linux signify?

These are the tags Swordhome | Prywatny PvE x2 | Linux makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Swordhome | Prywatny PvE x2 | Linux?

Swordhome | Prywatny PvE x2 | Linux reads offline at the moment; the last sighting was 2 days 18 hours ago. The seven-day average is 0 players, with a peak of 2.

Where does Swordhome | Prywatny PvE x2 | Linux sit in the server rankings?

Ranked by seven-day player hours, Swordhome | Prywatny PvE x2 | Linux is #6,319, placing it in the top 28% of ranked servers.

Settings and map

What rules does Swordhome | Prywatny PvE x2 | Linux enforce, and which settings does it use?

Read the name for the rate: 2x gathering on Swordhome | Prywatny PvE x2 | Linux. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on Swordhome | Prywatny PvE x2 | Linux?

Swordhome | Prywatny PvE x2 | Linux uses a procedural map, which the game generates.

Server facts

What location is Swordhome | Prywatny PvE x2 | Linux in?

Nothing on Swordhome | Prywatny PvE x2 | Linux states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.241.220.81:28015 is its address.

What Rust version is Swordhome | Prywatny PvE x2 | Linux on?

Swordhome | Prywatny PvE x2 | Linux operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Swordhome | Prywatny PvE x2 | Linux stay online, and is it up right now?

Swordhome | Prywatny PvE x2 | Linux is currently offline, with its last appearance 2 days 18 hours ago. It was online for 43 of 96 hours in the last 4 full days, or 45% of the time. On 24 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Swordhome | Prywatny PvE x2 | Linux?

Enter client.connect 109.241.220.81:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.