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32,056 players on Rust servers right now 11,618 servers online 2,785 with players on 68 fresh wipes in the last three hours MyLocalServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MyLocalServer

Offline MyLocalServer is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,158, the top 65% of all ranked servers.
  • The current map has been up 15d 10h, since Tuesday 13 October, 18:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#14,158ranktop 65%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyLocalServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,158 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
154 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
127 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
43 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at MyLocalServer?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

How often does MyLocalServer wipe, and at what times?

Too few wipes are recorded for MyLocalServer to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 10 hours.

Tags and filters

Which Rust Live Stats filters and lists does MyLocalServer show up in?

On Rust Live Stats, MyLocalServer is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on MyLocalServer carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which MyLocalServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on MyLocalServer?

Last seen 14 days 15 hours ago, MyLocalServer is offline right now.

How does MyLocalServer compare with other Rust servers in the rankings?

Player hours over seven days put MyLocalServer at #14,158, in the top 65% of all ranked servers.

Settings and map

What rules does MyLocalServer enforce, and which settings does it use?

The name MyLocalServer carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on MyLocalServer?

The map on MyLocalServer is procedural, made by the game itself.

Server facts

Where does MyLocalServer sit geographically?

There is no region from MyLocalServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 109.248.253.193:28015.

What version of Rust is running on MyLocalServer?

Rust network protocol 2634 and build 167781 on Windows is what MyLocalServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does MyLocalServer stay online, and is it up right now?

As of now, MyLocalServer is offline; the last sighting was 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.

Connecting

How do you get onto MyLocalServer?

Enter client.connect 109.248.253.193:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.