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Live Rust server stats, updated every five minutes.
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103,751 players on Rust servers right now 11,890 servers online 3,994 with players on 411 fresh wipes in the last three hours rustdevserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

rustdevserver

Offline rustdevserver is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 16 players are on at the last check, 6% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,013, the top 59% of all ranked servers.
  • The current map has been up 11d 5h, since Sunday 18 October, 13:07 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 16 players

1/ 16players now 6% full
07-day averagepeak –
#13,013ranktop 59%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on rustdevserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,013 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
178 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
322 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
69 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
35 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
44 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
90 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does rustdevserver wipe, and at what times?

rustdevserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 5 hours have passed since this world was generated.

Lists and tags

Where does rustdevserver appear in Rust Live Stats lists and filters?

On Rust Live Stats, rustdevserver is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on rustdevserver?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which rustdevserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is rustdevserver at the moment?

rustdevserver is not online at the moment, having last been seen 11 days 4 hours ago.

What position does rustdevserver hold among Rust servers?

Ranked by seven-day player hours, rustdevserver is #13,013, placing it in the top 59% of ranked servers.

Map and rules

Which settings and rules are in force on rustdevserver?

The name rustdevserver carries no gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Server details

What location is rustdevserver in?

Nothing on rustdevserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 109.250.200.182:28505 is its address.

What Rust version is rustdevserver on?

The setup on rustdevserver is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is rustdevserver, and is it online at the moment?

At the time of this update, rustdevserver is down, last seen 11 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.

How to join

What steps connect you to rustdevserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.250.200.182:28505.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.