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64,938 players on Rust servers right now 11,790 servers online 3,582 with players on 124 fresh wipes in the last three hours MyServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServerName

Offline MyServerName is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,025, the top 61% of all ranked servers.
  • The current map has been up 33d 4h, since Friday 25 September, 18:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,025ranktop 61%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
468 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
84 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
104 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on MyServerName?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does MyServerName wipe, and at what times?

Too few wipes are recorded for MyServerName to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 4 hours have passed since this world was generated.

Tags and categories

Where does MyServerName appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MyServerName fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for MyServerName signify?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list MyServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on MyServerName right now?

Last seen 33 days 3 hours ago, MyServerName is offline right now.

What position does MyServerName hold among Rust servers?

On player hours for the past seven days, MyServerName sits at #14,025, inside the top 61% of ranked servers.

Rules and settings

What rules does MyServerName enforce, and which settings does it use?

No gather rate appears in the name MyServerName. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

About the server

What location is MyServerName in?

No region is published by MyServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 109.252.34.196:28015.

What Rust version is MyServerName on?

MyServerName operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MyServerName, and is it online at the moment?

At the time of this update, MyServerName is down, last seen 33 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to MyServerName?

Enter client.connect 109.252.34.196:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.