The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,950, the top 63% of all ranked servers.
- The current map has been up 1d 19h, since Monday 26 October, 21:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,950 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 21:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Test wipe?
Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 43 hours.
Lists and tags
Where does Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test?
These are the tags Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Test right now?
Test reads offline at the moment; the last sighting was 34 hours ago. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
How does Test compare with other Rust servers in the rankings?
On player hours for the past seven days, Test sits at #13,950, inside the top 63% of ranked servers.
Map and rules
Which settings and rules are in force on Test?
Nothing in the name of Test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Can you tell me the map for Test?
A procedural map, generated by the game, runs on Test.
Server facts
What location is Test in?
No region is published by Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 109.252.95.165:28015 is its address.
What Rust version is Test on?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Test up now, and how steady is its uptime?
As of now, Test is offline; the last sighting was 34 hours ago. 7 of 24 hours were online in the last 1 full day, giving 29% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Test?
Enter client.connect 109.252.95.165:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.