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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours Metro Jump Test (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Metro Jump Test (local)

Offline Metro Jump Test (local) is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,863, the top 72% of all ranked servers.
  • The current map has been up 18d 21h, since Saturday 10 October, 09:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,863ranktop 72%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Metro Jump Test (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
249 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
187 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
87 / 200

Quick answers

from the figures on this page

Wipe days

How often does Metro Jump Test (local) wipe, and at what times?

Metro Jump Test (local)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 days 21 hours.

Tags and categories

Where does Metro Jump Test (local) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Metro Jump Test (local) are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Metro Jump Test (local) signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Metro Jump Test (local) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Metro Jump Test (local)?

Metro Jump Test (local) reads offline at the moment; the last sighting was 18 days 17 hours ago.

How does Metro Jump Test (local) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Metro Jump Test (local) is #15,863, placing it in the top 72% of ranked servers.

Rules and settings

What rules does Metro Jump Test (local) enforce, and which settings does it use?

No gather rate appears in the name Metro Jump Test (local). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Server facts

Which region is Metro Jump Test (local) hosted in?

No region is published by Metro Jump Test (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 109.41.179.12:28025.

What version of Rust is running on Metro Jump Test (local)?

Metro Jump Test (local) operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Metro Jump Test (local), and is it online at the moment?

Metro Jump Test (local) is currently offline, with its last appearance 18 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.

How to join

How do you get onto Metro Jump Test (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.41.179.12:28025.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.