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103,410 players on Rust servers right now 11,865 servers online 3,960 with players on 555 fresh wipes in the last three hours Distorted - PVE 3X - Events and Raidable Bases - Biweekly: 3 players on now Updated every five minutes

LiveLive coverage · EA

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Key points

  • 3 of 200 players are on now, 2% full.
  • Over the last seven days it averages 6 players, with a peak of 24.
  • It ranks #1,248, the top 6% of all ranked servers, and #126 in EA.
  • The current map has been up 3h, since Thursday 29 October, 15:48 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
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3x biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 3 of 200 players

3/ 200players now 2% full
67-day averagepeak 24
#1,248ranktop 6% · #126 in EA
3h agolast wipebiweekly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Players

AveragePeakWipe
0510152020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 15:48 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 15:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,248 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Next wipe in 6d 23h

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

13.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 8

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 16h
    Thu 12 Nov, 11:46 UTC
  3. 27d 12h
    Thu 26 Nov, 07:43 UTC
  4. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 8h
    Thu 10 Dec, 03:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 23 players

Peak
23
Crowd
–
Lasted
–
Players before
7

Force wipe peaks at 14 players

Peak
14
Crowd
held half
Lasted
13.8 days
Players before
1

Wipe peaks at 16 players

Peak
16
Crowd
halved by day 8
Lasted
13.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RnC PVE 3X | Wiped: 15/10
EA · groups of 30+ · 3x · biweekly · 2 on average
2 / 50
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
EA · groups of 8+ · 3x · monthly · 15 on average
6 / 100
[VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly
EA · groups of 8+ · 2x · biweekly · 2 on average
1 / 40
[KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP
EA · groups of 8+ · 5x · biweekly · 2 on average
1 / 30
모코코서버 [PVE|X3|이벤트|초보]
EA · groups of 8+ · 3x · monthly · 2 on average
0 / 100
よりみちRUST ─ JP/PVE/X2/beginner/vanilla+
EA · groups of 10+ · 2x · biweekly · 2 on average
0 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The average peak across its recent wipes is 18 players. Peak population on the latest wipe came 46 hours after it. In 67% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 8.

On what timetable does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe?

The recent gap between wipes on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is about 13.8 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 3 hours. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Which Rust Live Stats filters and lists does Distorted - PVE 3X - Events and Raidable Bases - Biweekly show up in?

These are the Rust Live Stats lists Distorted - PVE 3X - Events and Raidable Bases - Biweekly fits: 3x Rust servers live now, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.

What do the tags listed for Distorted - PVE 3X - Events and Raidable Bases - Biweekly signify?

These are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly makes public: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): The server browser places this server under East Asia. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Distorted - PVE 3X - Events and Raidable Bases - Biweekly at the moment?

Live now: 3 players on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, out of 200 slots. Averaged across seven days, 6 players; the peak was 24. The busiest hour in the past 48 was 11:00 UTC, averaging 13 players.

What position does Distorted - PVE 3X - Events and Raidable Bases - Biweekly hold among Rust servers?

Seven-day player hours place Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #1,248 overall, in the top 6% of ranked servers and #126 in Asia.

Rules and settings

What settings and rules does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

The name says it: gathering runs at 3x on Distorted - PVE 3X - Events and Raidable Bases - Biweekly. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs a game-generated procedural map: size 4,250, seed 226313. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit geographically?

The EA tag on Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists it in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 110.235.108.197:28015.

How well does Distorted - PVE 3X - Events and Raidable Bases - Biweekly perform?

The average server fps was 212 over the last 48 hours; the lowest was 138. It supported up to 158,779 entities, covering buildings, deployables and all other objects. Up to 5,049 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?

Rust network protocol 2635 and build 168909 on Windows is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs. Steam updates it for you, but your game needs the same protocol to join.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly stay online, and is it up right now?

At the time of this update, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is live. About 2 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 110.235.108.197:28015. You can find its website at https://discord.com/invite/R4DsthDNr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EA
East Asia The server browser places this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.