The count
Live coverage · Rust server
Local_Offline_Server
Offline Local_Offline_Server is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,025.
- The current map has been up 44d 17h, since Monday 14 September, 08:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local_Offline_Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,025 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Local_Offline_Server wipe?
Local_Offline_Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 44 days 17 hours have passed since this world was generated.
Tags and categories
Where does Local_Offline_Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local_Offline_Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Local_Offline_Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Local_Offline_Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Local_Offline_Server at the moment?
Last seen 44 days 9 hours ago, Local_Offline_Server is offline right now.
Where does Local_Offline_Server sit in the server rankings?
On player hours for the past seven days, Local_Offline_Server sits at #15,025, inside the top – of ranked servers.
Rules and settings
What settings and rules does Local_Offline_Server run?
Nothing in the name of Local_Offline_Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Which map is in use on Local_Offline_Server?
Local_Offline_Server uses a procedural map, which the game generates.
About the server
What location is Local_Offline_Server in?
There is no region from Local_Offline_Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 110.53.234.183:28015.
What Rust version is Local_Offline_Server on?
Local_Offline_Server operates on Windows with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.
Is Local_Offline_Server up now, and how steady is its uptime?
Local_Offline_Server is currently offline, with its last appearance 44 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 September 2026.
Getting on
What steps connect you to Local_Offline_Server?
Enter client.connect 110.53.234.183:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.