The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,286.
- The current map has been up 41d 5h, since Wednesday 16 September, 15:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,286 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Wednesday 16 September 2026, 15:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at test?
Recent wipes on this server averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does test wipe?
test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 41 days 5 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
On Rust Live Stats, test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for test signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is test at the moment?
test is not online at the moment, having last been seen 40 days 3 hours ago.
How does test compare with other Rust servers in the rankings?
On player hours for the past seven days, test sits at #13,286, inside the top – of ranked servers.
Rules and settings
Which settings and rules are in force on test?
The name test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on test?
The map on test is procedural, made by the game itself.
Server details
Which region is test hosted in?
There is no region from test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 111.185.1.104:28015.
What Rust version is test on?
The setup on test is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
At the time of this update, test is down, last seen 40 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 16 September 2026.
Getting on
What is the way to connect to test?
Enter client.connect 111.185.1.104:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.