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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 7 fresh wipes in the last three hours Private PVE Server: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Private PVE Server

Offline Private PVE Server is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 2 of 4 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,206, the top 53% of all ranked servers.
  • The current map has been up 33d 6h, since Friday 25 September, 13:36 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 4 players

2/ 4players now 50% full
07-day averagepeak –
#12,206ranktop 53%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private PVE Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,206 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
12 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 17 on average
11 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does Private PVE Server wipe, and at what times?

Private PVE Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 33 days 6 hours.

Tags and categories

Where does Private PVE Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Private PVE Server is listed under Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What meaning do the tags on Private PVE Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world, which Private PVE Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Private PVE Server at the moment?

Private PVE Server is not online at the moment, having last been seen 33 days 5 hours ago.

How does Private PVE Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Private PVE Server sits at #12,206, inside the top 53% of ranked servers.

Rules and settings

What rules does Private PVE Server enforce, and which settings does it use?

No gather rate appears in the name Private PVE Server. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Private PVE Server?

The map on Private PVE Server is procedural, made by the game itself.

About the server

What location is Private PVE Server in?

There is no region from Private PVE Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 111.33.199.185:28015.

What Rust version is Private PVE Server on?

Private PVE Server operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Private PVE Server, and is it online at the moment?

As of now, Private PVE Server is offline; the last sighting was 33 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 September 2026.

Getting on

What is the way to connect to Private PVE Server?

Enter client.connect 111.33.199.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.