The count
LiveLive coverage · Rust server
PrivateServer
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,753, the top 30% of all ranked servers.
- The current map has been up 24d 11h, since Sunday 4 October, 12:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PrivateServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,753 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Sunday 4 October 2026, 12:46 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on PrivateServer?
The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 1 hours after it.
How often does PrivateServer wipe, and at what times?
Too few wipes are recorded for PrivateServer to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 11 hours.
Tags and filters
Which Rust Live Stats filters and lists does PrivateServer show up in?
On Rust Live Stats, PrivateServer is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PrivateServer?
These are the tags PrivateServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on PrivateServer?
0 of PrivateServer's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 15:00 UTC drew the most players, 1 on average.
How does PrivateServer compare with other Rust servers in the rankings?
On player hours for the past seven days, PrivateServer sits at #6,753, inside the top 30% of ranked servers.
Rules and settings
What settings and rules does PrivateServer run?
The name PrivateServer carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on PrivateServer?
The map on PrivateServer is procedural, made by the game itself.
About the server
What location is PrivateServer in?
There is no region from PrivateServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 111.97.100.110:28015.
What Rust version is PrivateServer on?
The setup on PrivateServer is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is PrivateServer up now, and how steady is its uptime?
At the time of this update, PrivateServer is live. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. Rust Live Stats has tracked it since 25 September 2026.
Getting on
What steps connect you to PrivateServer?
Enter client.connect 111.97.100.110:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.