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Live
42,938 players on Rust servers right now 11,645 servers online 3,029 with players on 91 fresh wipes in the last three hours Staging Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging Test Server

Offline Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,003, the top 70% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 13:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,003ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Staging Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,003 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
286 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
236 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
112 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Staging Test Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in.

On what timetable does Staging Test Server wipe?

The record holds too few of Staging Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 18 hours.

Tags and filters

Where does Staging Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Staging Test Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Staging Test Server carry?

These are the tags Staging Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Staging Test Server right now?

Staging Test Server is not online at the moment, having last been seen 25 days 21 hours ago.

What position does Staging Test Server hold among Rust servers?

Ranked by seven-day player hours, Staging Test Server is #16,003, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does Staging Test Server run?

No gather rate appears in the name Staging Test Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Staging Test Server?

The map on Staging Test Server is procedural, made by the game itself.

Server facts

What location is Staging Test Server in?

No region is published by Staging Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 112.213.227.27:28015 is its address.

What Rust version is Staging Test Server on?

Staging Test Server operates on Windows with Rust network protocol 2634 and build 166493. To join, your game must use the same protocol; Steam handles the update for you.

Is Staging Test Server up now, and how steady is its uptime?

As of now, Staging Test Server is offline; the last sighting was 25 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

What steps connect you to Staging Test Server?

Enter client.connect 112.213.227.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.