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91,534 players on Rust servers right now 11,873 servers online 3,854 with players on 380 fresh wipes in the last three hours My Local Test Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Test Rust Server

Offline My Local Test Rust Server is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,233, the top 57% of all ranked servers.
  • The current map has been up 42d 20h, since Wednesday 16 September, 19:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,233ranktop 57%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Test Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,233 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
449 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
840 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
727 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wipe schedule

On what timetable does My Local Test Rust Server wipe?

Too few wipes are recorded for My Local Test Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 42 days 20 hours.

Lists and tags

Where does My Local Test Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Local Test Rust Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Local Test Rust Server carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which My Local Test Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on My Local Test Rust Server right now?

My Local Test Rust Server is not online at the moment, having last been seen 36 days 11 hours ago.

What position does My Local Test Rust Server hold among Rust servers?

Player hours over seven days put My Local Test Rust Server at #13,233, in the top 57% of all ranked servers.

Map and rules

What rules does My Local Test Rust Server enforce, and which settings does it use?

Nothing in the name of My Local Test Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Local Test Rust Server?

The map on My Local Test Rust Server is procedural, made by the game itself.

About the server

Which region is My Local Test Rust Server hosted in?

Nothing on My Local Test Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 114.10.114.195:28015.

What version of Rust is running on My Local Test Rust Server?

My Local Test Rust Server operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Is My Local Test Rust Server up now, and how steady is its uptime?

As of now, My Local Test Rust Server is offline; the last sighting was 36 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Getting on

How do you get onto My Local Test Rust Server?

Enter client.connect 114.10.114.195:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.