The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,841, the top 49% of all ranked servers.
- The current map has been up 27d 3h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,841 today
Rank
daily · 1 is bestTop 49% of all ranked servers, and #532 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does TestServer wipe, and at what times?
Too few wipes are recorded for TestServer to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 3 hours have passed since this world was generated.
Tags and categories
Where does TestServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TestServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on TestServer right now?
Last seen 4 days 18 hours ago, TestServer is offline right now. Averaged across seven days, 0 players; the peak was 1.
Where does TestServer sit in the server rankings?
Player hours over seven days put TestServer at #10,841, in the top 49% of all ranked servers. Within the quad group, its position is #532.
Map and rules
Which settings and rules are in force on TestServer?
Nothing in the name of TestServer states a gather rate. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Server details
Which region is TestServer hosted in?
Nothing on TestServer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 114.223.41.145:10241.
What Rust version is TestServer on?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is TestServer, and is it online at the moment?
As of now, TestServer is offline; the last sighting was 4 days 18 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 24 October 2026.
How to join
What steps connect you to TestServer?
Enter client.connect 114.223.41.145:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.