The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #14,813, the top 67% of all ranked servers.
- The current map has been up 27d 17h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,813 today
Rank
daily · 1 is bestTop 67% of all ranked servers, and #607 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 17 hours.
Lists and tags
Which Rust Live Stats filters and lists does TestServer show up in?
These are the Rust Live Stats lists TestServer fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the tags listed for TestServer signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team cap: 4; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TestServer?
TestServer reads offline at the moment; the last sighting was 20 days 6 hours ago.
How does TestServer compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TestServer is #14,813, placing it in the top 67% of ranked servers. Ranked against other quad servers, it comes in at #607.
Rules and settings
What settings and rules does TestServer run?
The name TestServer carries no gather rate. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does TestServer sit geographically?
Nothing on TestServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 114.224.221.211:10241.
What version of Rust is running on TestServer?
TestServer operates on Windows with Rust network protocol 2634 and build 167231. To join, your game must use the same protocol; Steam handles the update for you.
Does TestServer stay online, and is it up right now?
At the time of this update, TestServer is down, last seen 20 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 9 October 2026.
Connecting
How do you get onto TestServer?
Enter client.connect 114.224.221.211:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.