The count
Live coverage · Rust server
TEST SERVER
Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,019, the top 69% of all ranked servers.
- The current map has been up 53d 7h, since Sunday 6 September, 08:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,019 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does TEST SERVER wipe, and at what times?
An estimate from the force wipe gives TEST SERVER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 53 days 7 hours. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does TEST SERVER show up in?
These are the Rust Live Stats lists TEST SERVER fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on TEST SERVER carry?
These are the tags TEST SERVER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^s (Softcore): In Facepunch's easier softcore mode, part of your inventory survives your death; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is TEST SERVER at the moment?
Last seen 27 days 18 hours ago, TEST SERVER is offline right now.
How does TEST SERVER compare with other Rust servers in the rankings?
Player hours over seven days put TEST SERVER at #16,019, in the top 69% of all ranked servers.
Settings and map
What rules does TEST SERVER enforce, and which settings does it use?
Nothing in the name of TEST SERVER states a gather rate. Eight players per group, which is the game's default. softcore applies here, An easier Facepunch mode: some loot stays yours. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST SERVER?
A procedural map, generated by the game, runs on TEST SERVER.
Server facts
Where does TEST SERVER sit geographically?
No region is published by TEST SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 114.43.126.131:28215 is its address.
What version of Rust is running on TEST SERVER?
The setup on TEST SERVER is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST SERVER stay online, and is it up right now?
As of now, TEST SERVER is offline; the last sighting was 27 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to TEST SERVER?
Enter client.connect 114.43.126.131:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.