Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
65,057 players on Rust servers right now 11,694 servers online 3,474 with players on 113 fresh wipes in the last three hours Pinny Test: 4 players (offline) Updated every five minutes

Live coverage · Rust server

Pinny Test

Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 4 of 10 players are on at the last check, 40% full.
  • Over the last seven days it averages 0 players.
  • It ranks #10,954, the top 48% of all ranked servers.
  • The current map has been up 24d 9h, since Sunday 4 October, 01:48 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 4 of 10 players

4/ 10players now 40% full
07-day averagepeak –
#10,954ranktop 48%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Pinny Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,954 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
399 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
103 / 125

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Pinny Test?

At their busiest, its recent wipes averaged 4 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does Pinny Test wipe, and at what times?

Pinny Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 9 hours have passed since this world was generated.

Tags and categories

Where does Pinny Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Pinny Test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Pinny Test carry?

These are the tags Pinny Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Pinny Test right now?

Last seen 24 days 7 hours ago, Pinny Test is offline right now.

Where does Pinny Test sit in the server rankings?

Ranked by seven-day player hours, Pinny Test is #10,954, placing it in the top 48% of ranked servers.

Settings and map

Which settings and rules are in force on Pinny Test?

No gather rate appears in the name Pinny Test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Pinny Test?

Size 5,000, seed 2128749943: that is the procedural map the game generates for Pinny Test. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Pinny Test in?

No region is published by Pinny Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 114.44.7.38:28015.

What Rust version is Pinny Test on?

Pinny Test operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Does Pinny Test stay online, and is it up right now?

At the time of this update, Pinny Test is down, last seen 24 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.

How to join

How do you get onto Pinny Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.44.7.38:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.