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57,954 players on Rust servers right now 11,720 servers online 3,334 with players on 174 fresh wipes in the last three hours 测试服务器不启用: 0 players on now Updated every five minutes

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测试服务器不启用

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,055, the top 32% of all ranked servers.
  • The current map has been up 26d 22h, since Friday 2 October, 11:56 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#7,055ranktop 32%
26d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on 测试服务器不启用

Players

AveragePeak
00.250.50.75111:0018:0011:0019:0002:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020011:0018:0011:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,055 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 8h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 8h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
33 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
17 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
13 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
12 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on 测试服务器不启用?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does 测试服务器不启用 wipe?

Nothing wipes 测试服务器不启用 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 22 hours. Its tags give wipes as monthly.

Lists and tags

Where does 测试服务器不启用 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 测试服务器不启用 fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on 测试服务器不启用 carry?

These are the tags 测试服务器不启用 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on 测试服务器不启用?

测试服务器不启用 is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.

Where does 测试服务器不启用 sit in the server rankings?

Ranked by seven-day player hours, 测试服务器不启用 is #7,055, placing it in the top 32% of ranked servers.

Map and rules

What settings and rules does 测试服务器不启用 run?

The name 测试服务器不启用 carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for 测试服务器不启用?

Size 4,096, seed 1337: that is the procedural map the game generates for 测试服务器不启用. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

Which region is 测试服务器不启用 hosted in?

There is no region tag on 测试服务器不启用; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 114.66.28.199:23701.

How well does 测试服务器不启用 perform?

Server fps averaged 120 over the last 48 hours, with a low of 63. Entity count reached 99,303: buildings, deployables and the rest of the world. Up to 3,643 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on 测试服务器不启用?

The setup on 测试服务器不启用 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is 测试服务器不启用 up now, and how steady is its uptime?

Right now 测试服务器不启用 is online. About 12 hours ago is when it last restarted, according to its uptime. 157 of 168 hours were online in the last 7 full days, giving 93% uptime. Rust Live Stats has tracked it since 16 September 2026.

Connecting

What is the way to connect to 测试服务器不启用?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.66.28.199:23701. The server's website: https://www.tyteam.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.