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91,106 players on Rust servers right now 11,828 servers online 3,754 with players on 433 fresh wipes in the last three hours A Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Rust Server

Offline A Rust Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,600, the top 71% of all ranked servers.
  • The current map has been up 44d 12h, since Tuesday 15 September, 08:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,600ranktop 71%
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,600 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
222 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
295 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
766 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
869 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
713 / 800

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on A Rust Server?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does A Rust Server wipe, and at what times?

The record holds too few of A Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 44 days 12 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does A Rust Server show up in?

On Rust Live Stats, A Rust Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on A Rust Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list A Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on A Rust Server right now?

Last seen 35 days 16 hours ago, A Rust Server is offline right now.

Where does A Rust Server sit in the server rankings?

Ranked by seven-day player hours, A Rust Server is #15,600, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does A Rust Server run?

The name A Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on A Rust Server?

Size 4,250, seed 129885663: that is the procedural map the game generates for A Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is A Rust Server hosted in?

No region is published by A Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 114.66.40.127:6010.

What version of Rust is running on A Rust Server?

Rust network protocol 2633 and build 164530 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does A Rust Server stay online, and is it up right now?

A Rust Server is currently offline, with its last appearance 35 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to A Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.66.40.127:6010.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.