The count
LiveLive coverage · OC
Alone & Afraid
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 2 players, with a peak of 7.
- It ranks #2,200, the top 10% of all ranked servers, and #61 in OC.
- The current map has been up 4d 20h, since Thursday 22 October, 21:48 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Alone & Afraid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,200 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 9d 0h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 16d 3hThu 12 Nov, 21:48 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Thursday 22 October 2026, 21:48 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 7 players
Thursday 15 October 2026, 10:24 UTC
- Peak
- 7
- Crowd
- halved by day 3
- Lasted
- 7.5 days
- Players before
- 1
Force wipe
Force wipe peaks at 9 players
Thursday 1 October 2026, 21:22 UTC FW
- Peak
- 9
- Crowd
- halved by day 5
- Lasted
- 13.5 days
- Players before
- 0
Wipe
Wipe peaks at 12 players
Thursday 24 September 2026, 21:24 UTC
- Peak
- 12
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 8 players
Thursday 17 September 2026, 21:28 UTC
- Peak
- 8
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Alone & Afraid?
The average peak across its recent wipes is 8 players. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.5.
On what timetable does Alone & Afraid wipe?
Wipes on Alone & Afraid follow a every 3 weeks on Thursday at 21:48 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 4 days 20 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Which Rust Live Stats filters and lists does Alone & Afraid show up in?
These are the Rust Live Stats lists Alone & Afraid fits: Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week.
What meaning do the tags on Alone & Afraid carry?
These are the tags Alone & Afraid makes public: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server switches teams off; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^h (Hardcore): Hardcore: the Facepunch mode with fewer helpers and harsher survival; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; OC (Oceania): In the server browser it sits under Oceania. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Alone & Afraid?
Live now: 2 players on Alone & Afraid, out of 50 slots. Peak over the past week: 7. Average: 2 players. Between now and 48 hours back, 08:00 UTC drew the most players, 4 on average.
What position does Alone & Afraid hold among Rust servers?
Seven-day player hours place Alone & Afraid at #2,200 overall, in the top 10% of ranked servers and #61 in Oceania.
Settings and map
Which settings and rules are in force on Alone & Afraid?
Nothing in the name of Alone & Afraid states a gather rate. It lists no limit on group size. It runs hardcore, The hardest mode Facepunch makes. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Alone & Afraid?
A procedural map of 4,250, generated by the game, runs on Alone & Afraid.
Server facts
Where does Alone & Afraid sit geographically?
By its own OC tag, Alone & Afraid sits in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 116.90.73.233:28015.
How well does Alone & Afraid perform?
Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 110,021 entities, covering buildings, deployables and all other objects. Up to 6,967 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Alone & Afraid?
Alone & Afraid operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Alone & Afraid up now, and how steady is its uptime?
Alone & Afraid is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Alone & Afraid?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.90.73.233:28015.