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66,598 players on Rust servers right now 11,790 servers online 3,624 with players on 126 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,503, the top 65% of all ranked servers.
  • The current map has been up 22d 8h, since Tuesday 6 October, 13:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,503ranktop 65%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,503 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
484 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
299 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
83 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
107 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server Name?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 8 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list My Server Name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is My Server Name at the moment?

Last seen 22 days 8 hours ago, My Server Name is offline right now.

Where does My Server Name sit in the server rankings?

Ranked by seven-day player hours, My Server Name is #14,503, placing it in the top 65% of ranked servers.

Map and rules

What rules does My Server Name enforce, and which settings does it use?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

What location is My Server Name in?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 117.74.53.113:28015 is its address.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update for you.

Is My Server Name up now, and how steady is its uptime?

My Server Name is currently offline, with its last appearance 22 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 6 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to My Server Name?

Enter client.connect 117.74.53.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.