The count
LiveLive coverage · EA
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 3 players, with a peak of 11.
- It ranks #1,661, the top 7% of all ranked servers, and #164 in EA.
- The current map has been up 27d 16h, since Thursday 1 October, 23:57 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,661 today
Rank
daily · 1 is bestTop 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 41 players
Thursday 1 October 2026, 19:10 UTC FW
- Peak
- 41
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
At their busiest, its recent wipes averaged 41 players. 44 hours after the latest wipe, the crowd reached its peak.
How often does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe, and at what times?
Once a month is all VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 16 hours. Its tags give wipes as monthly.
Tags and filters
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP signify?
These are the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): East Asia is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP right now?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is carrying 2 players at the moment, with 50 slots in total. The seven-day average is 3 players, with a peak of 11. Peak hour over 48 hours: 13:00 UTC, at 8 players on average.
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the server rankings?
Asia places VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #164; overall it is #1,661, inside the top 7% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
No gather rate appears in the name VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is live on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
A procedural map of 4,500 with seed 597347015, generated by the game, runs on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP in?
By its own EA tag, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sits in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 118.104.165.193:28015 is its address.
What is performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The average server fps was 87 over the last 48 hours; the lowest was 10. Entity count reached 216,885: buildings, deployables and the rest of the world. The highest memory usage was 7,212 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Rust network protocol 2635 and build 168909 on Linux is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and is it online at the moment?
Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. The uptime it reports puts the last restart at about 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 118.104.165.193:28015. The server's website: https://www.vividus.online/.
