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Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 116 fresh wipes in the last three hours Local Staging Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Staging Server

Offline Local Staging Server is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,537, the top 70% of all ranked servers.
  • The current map has been up 27d 10h, since Thursday 1 October, 07:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,537ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Staging Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,537 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Local Staging Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Local Staging Server wipe, and at what times?

Local Staging Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 10 hours.

Lists and tags

Which Rust Live Stats filters and lists does Local Staging Server show up in?

These are the Rust Live Stats lists Local Staging Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Local Staging Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166452 (Build): This server runs game build 166452; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list Local Staging Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Local Staging Server at the moment?

Last seen 27 days 5 hours ago, Local Staging Server is offline right now.

How does Local Staging Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local Staging Server is #16,537, placing it in the top 70% of ranked servers.

Settings and map

What rules does Local Staging Server enforce, and which settings does it use?

No gather rate appears in the name Local Staging Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Server details

Where does Local Staging Server sit geographically?

There is no region from Local Staging Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 118.208.7.22:28015.

What Rust version is Local Staging Server on?

Rust network protocol 2634 and build 166452 on Windows is what Local Staging Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Staging Server stay online, and is it up right now?

As of now, Local Staging Server is offline; the last sighting was 27 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

How do you get onto Local Staging Server?

Enter client.connect 118.208.7.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166452
Build This server runs game build 166452.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.