The count
LiveLive coverage · Rust server
[JP][PVE]UC-RUST-Server
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 55d 11h, since Thursday 3 September, 23:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [JP][PVE]UC-RUST-Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [JP][PVE]UC-RUST-Server wipe?
[JP][PVE]UC-RUST-Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 55 days 11 hours.
Lists and tags
Which Rust Live Stats filters and lists does [JP][PVE]UC-RUST-Server show up in?
The Rust Live Stats lists that include [JP][PVE]UC-RUST-Server are Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on [JP][PVE]UC-RUST-Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [JP][PVE]UC-RUST-Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on [JP][PVE]UC-RUST-Server right now?
[JP][PVE]UC-RUST-Server is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.
Where does [JP][PVE]UC-RUST-Server sit in the server rankings?
On player hours for the past seven days, [JP][PVE]UC-RUST-Server sits at #15,323, inside the top 69% of ranked servers.
Map and rules
What rules does [JP][PVE]UC-RUST-Server enforce, and which settings does it use?
The name [JP][PVE]UC-RUST-Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [JP][PVE]UC-RUST-Server?
A procedural map of 4,000 with seed 1337, generated by the game, runs on [JP][PVE]UC-RUST-Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Where does [JP][PVE]UC-RUST-Server sit geographically?
The name points to Asia even though [JP][PVE]UC-RUST-Server publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 118.27.225.39:28015 is its address.
What is performance like on [JP][PVE]UC-RUST-Server?
The average server fps was 58 over the last 48 hours; the lowest was 44. Buildings, deployables and everything else in the world added up to a maximum of 106,934 entities. Memory use peaked at 3,196 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [JP][PVE]UC-RUST-Server on?
[JP][PVE]UC-RUST-Server operates on Linux with Rust network protocol 2633 and build 162929. Steam updates it for you, but your game needs the same protocol to join.
Is [JP][PVE]UC-RUST-Server up now, and how steady is its uptime?
[JP][PVE]UC-RUST-Server is up and running at this moment. The uptime it reports puts the last restart at about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to [JP][PVE]UC-RUST-Server?
Enter client.connect 118.27.225.39:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.