The count
LiveLive coverage · Rust server
[AU]Valhalla - Victoria
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #5,476, the top 25% of all ranked servers.
- The current map has been up 27d 12h, since Thursday 1 October, 22:04 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU]Valhalla - Victoria
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,476 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 8h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 22:04 UTC FW
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [AU]Valhalla - Victoria?
At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 5 hours after it.
How often does [AU]Valhalla - Victoria wipe, and at what times?
The monthly force wipe is the only wipe [AU]Valhalla - Victoria takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does [AU]Valhalla - Victoria show up in?
These are the Rust Live Stats lists [AU]Valhalla - Victoria fits: Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on [AU]Valhalla - Victoria carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which [AU]Valhalla - Victoria publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [AU]Valhalla - Victoria right now?
Live now: 0 players on [AU]Valhalla - Victoria, out of 50 slots. Averaged across seven days, 0 players; the peak was 4. Peak hour over 48 hours: 14:00 UTC, at 2 players on average.
Where does [AU]Valhalla - Victoria sit in the server rankings?
On player hours for the past seven days, [AU]Valhalla - Victoria sits at #5,476, inside the top 25% of ranked servers.
Rules and settings
Which settings and rules are in force on [AU]Valhalla - Victoria?
No gather rate appears in the name [AU]Valhalla - Victoria. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria runs a game-generated procedural map: size 5,000, seed 773016. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [AU]Valhalla - Victoria hosted in?
The name points to Oceania even though [AU]Valhalla - Victoria publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 119.17.141.60:28015.
What is performance like on [AU]Valhalla - Victoria?
Server fps averaged 84 over the last 48 hours, with a low of 64. It supported up to 147,051 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,604 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [AU]Valhalla - Victoria?
Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [AU]Valhalla - Victoria stay online, and is it up right now?
Right now [AU]Valhalla - Victoria is online. The uptime it reports puts the last restart at about 3 days 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [AU]Valhalla - Victoria?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 119.17.141.60:28015.