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55,398 players on Rust servers right now 11,709 servers online 3,239 with players on 162 fresh wipes in the last three hours [AU]Valhalla - Victoria: 0 players on now Updated every five minutes

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[AU]Valhalla - Victoria

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #5,476, the top 25% of all ranked servers.
  • The current map has been up 27d 12h, since Thursday 1 October, 22:04 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 4
#5,476ranktop 25%
27d agolast wipeno schedule published
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU]Valhalla - Victoria

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,476 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 8h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 8h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first

Force wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
2 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 145 on average
625 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
67 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 54 on average
112 / 150
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
6 / 100
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 29 on average
291 / 300

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [AU]Valhalla - Victoria?

At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 5 hours after it.

How often does [AU]Valhalla - Victoria wipe, and at what times?

The monthly force wipe is the only wipe [AU]Valhalla - Victoria takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does [AU]Valhalla - Victoria show up in?

These are the Rust Live Stats lists [AU]Valhalla - Victoria fits: Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on [AU]Valhalla - Victoria carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which [AU]Valhalla - Victoria publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on [AU]Valhalla - Victoria right now?

Live now: 0 players on [AU]Valhalla - Victoria, out of 50 slots. Averaged across seven days, 0 players; the peak was 4. Peak hour over 48 hours: 14:00 UTC, at 2 players on average.

Where does [AU]Valhalla - Victoria sit in the server rankings?

On player hours for the past seven days, [AU]Valhalla - Victoria sits at #5,476, inside the top 25% of ranked servers.

Rules and settings

Which settings and rules are in force on [AU]Valhalla - Victoria?

No gather rate appears in the name [AU]Valhalla - Victoria. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Can you tell me the map for [AU]Valhalla - Victoria?

[AU]Valhalla - Victoria runs a game-generated procedural map: size 5,000, seed 773016. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is [AU]Valhalla - Victoria hosted in?

The name points to Oceania even though [AU]Valhalla - Victoria publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 119.17.141.60:28015.

What is performance like on [AU]Valhalla - Victoria?

Server fps averaged 84 over the last 48 hours, with a low of 64. It supported up to 147,051 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,604 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [AU]Valhalla - Victoria?

Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [AU]Valhalla - Victoria stay online, and is it up right now?

Right now [AU]Valhalla - Victoria is online. The uptime it reports puts the last restart at about 3 days 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to [AU]Valhalla - Victoria?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 119.17.141.60:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.