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Live Rust server stats, updated every five minutes.
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Live
39,508 players on Rust servers right now 11,644 servers online 2,969 with players on 75 fresh wipes in the last three hours zm.mapnet.net.au: 0 players (offline) Updated every five minutes

Live coverage · Rust server

zm.mapnet.net.au

Offline zm.mapnet.net.au is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 23d 13h, since Sunday 4 October, 13:13 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,420ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on zm.mapnet.net.au

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
259 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
123 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on zm.mapnet.net.au?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does zm.mapnet.net.au wipe, and at what times?

zm.mapnet.net.au's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 23 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does zm.mapnet.net.au show up in?

On Rust Live Stats, zm.mapnet.net.au is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on zm.mapnet.net.au?

These are the tags zm.mapnet.net.au makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on zm.mapnet.net.au right now?

zm.mapnet.net.au is not online at the moment, having last been seen 5 days 10 hours ago. Across the past week the average was 0 players.

How does zm.mapnet.net.au compare with other Rust servers in the rankings?

Ranked by seven-day player hours, zm.mapnet.net.au is #15,420, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on zm.mapnet.net.au?

No gather rate appears in the name zm.mapnet.net.au. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on zm.mapnet.net.au?

The map on zm.mapnet.net.au is procedural, made by the game itself.

Server details

Where does zm.mapnet.net.au sit geographically?

Nothing on zm.mapnet.net.au states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 119.18.5.185:28015.

What version of Rust is running on zm.mapnet.net.au?

Rust network protocol 2634 and build 166652 on Linux is what zm.mapnet.net.au runs. Steam updates it for you, but your game needs the same protocol to join.

Is zm.mapnet.net.au up now, and how steady is its uptime?

At the time of this update, zm.mapnet.net.au is down, last seen 5 days 10 hours ago. 37 of 168 hours were online in the last 7 full days, giving 22% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

What steps connect you to zm.mapnet.net.au?

Enter client.connect 119.18.5.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.