The count
Live coverage · Rust server
maptest
Offline maptest is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,836, the top 72% of all ranked servers.
- The current map has been up 20d 17h, since Thursday 8 October, 15:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on maptest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,836 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 8 October 2026, 15:58 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at maptest?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does maptest wipe?
Too few wipes are recorded for maptest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 17 hours.
Tags and filters
Where does maptest appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists maptest fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on maptest?
gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list maptest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on maptest right now?
maptest reads offline at the moment; the last sighting was 20 days 17 hours ago.
Where does maptest sit in the server rankings?
Ranked by seven-day player hours, maptest is #15,836, placing it in the top 72% of ranked servers.
Rules and settings
What settings and rules does maptest run?
Nothing in the name of maptest states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
About the server
Which region is maptest hosted in?
No region is published by maptest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 119.252.202.62:28950.
What Rust version is maptest on?
Rust network protocol 2634 and build 167058 on Linux is what maptest runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is maptest, and is it online at the moment?
maptest is currently offline, with its last appearance 20 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 8 October 2026.
Connecting
What is the way to connect to maptest?
Enter client.connect 119.252.202.62:28950 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.