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45,556 players on Rust servers right now 11,667 servers online 2,959 with players on 100 fresh wipes in the last three hours Connected: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Connected

Offline Connected is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 0 of 200 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,401.
  • The current map has been up 41d 0h, since Saturday 19 September, 02:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak –
#15,401rankno region published
41d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Connected

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,401 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
76 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
240 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
10 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
299 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
260 / 300

Quick answers

from the figures on this page

Wipe schedule

When does Connected wipe?

Connected's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 41 days.

Tags and filters

Where does Connected appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Connected are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Connected signify?

These are the tags Connected makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Connected at the moment?

Connected reads offline at the moment; the last sighting was 40 days 17 hours ago.

Where does Connected sit in the server rankings?

Player hours over seven days put Connected at #15,401, in the top – of all ranked servers.

Map and rules

What rules does Connected enforce, and which settings does it use?

No gather rate appears in the name Connected. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Connected?

The map on Connected is procedural, made by the game itself.

Server facts

What location is Connected in?

No region is published by Connected. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 120.208.73.119:28015 is its address.

What Rust version is Connected on?

The setup on Connected is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Connected up now, and how steady is its uptime?

Connected is currently offline, with its last appearance 40 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Connected?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 120.208.73.119:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp200
Max players Slots: 200.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.