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103,409 players on Rust servers right now 11,892 servers online 3,969 with players on 496 fresh wipes in the last three hours RiSu-Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RiSu-Test Server

Offline RiSu-Test Server is not on the server list right now. The figures below are from when it was last seen, 6h ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,055, the top 41% of all ranked servers.
  • The current map has been up 7h, since Thursday 29 October, 12:16 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak 1
#9,055ranktop 41%
7h agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RiSu-Test Server

Players

AveragePeak
00.250.50.75111:0012:0013:0011:0012:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608011:0012:0013:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,055 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

13.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
6.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 8
Lasted
13.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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groups of 30+ · monthly · 55 on average
49 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
33 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 36 on average
78 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
23 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
20 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RiSu-Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 3 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.

On what timetable does RiSu-Test Server wipe?

Once a month is all RiSu-Test Server wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 7 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Where does RiSu-Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RiSu-Test Server fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on RiSu-Test Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RiSu-Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on RiSu-Test Server?

Last seen 6 hours ago, RiSu-Test Server is offline right now. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 12:00 UTC drew the most players, 1 on average.

What position does RiSu-Test Server hold among Rust servers?

Player hours over seven days put RiSu-Test Server at #9,055, in the top 41% of all ranked servers.

Rules and settings

What settings and rules does RiSu-Test Server run?

Nothing in the name of RiSu-Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RiSu-Test Server?

Size 4,500, seed 1337: that is the procedural map the game generates for RiSu-Test Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

Where does RiSu-Test Server sit geographically?

No region is published by RiSu-Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 121.1.248.130:37600.

What is performance like on RiSu-Test Server?

Server fps averaged 46 over the last 48 hours, with a low of 41. Buildings, deployables and everything else in the world added up to a maximum of 129,913 entities. Up to 3,531 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is RiSu-Test Server on?

The setup on RiSu-Test Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RiSu-Test Server, and is it online at the moment?

RiSu-Test Server is currently offline, with its last appearance 6 hours ago. The uptime it reports puts the last restart at about 47 minutes ago. 21 of 168 hours were online in the last 7 full days, giving 12% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to RiSu-Test Server?

Enter client.connect 121.1.248.130:37600 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.