The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #14,109, the top 60% of all ranked servers.
- The current map has been up 52d 16h, since Sunday 6 September, 07:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,109 today
Rank
daily · 1 is bestTop 60% of all ranked servers, and #592 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does TestServer wipe, and at what times?
The record holds too few of TestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 52 days 16 hours have passed since this world was generated.
Tags and categories
Where does TestServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.
What do the tags listed for TestServer signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TestServer publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on TestServer right now?
TestServer reads offline at the moment; the last sighting was 27 days 9 hours ago.
Where does TestServer sit in the server rankings?
Player hours over seven days put TestServer at #14,109, in the top 60% of all ranked servers. The server sits at #592 among quad servers.
Rules and settings
What settings and rules does TestServer run?
No gather rate appears in the name TestServer. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Where does TestServer sit geographically?
There is no region from TestServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 121.238.28.167:10241 is its address.
What version of Rust is running on TestServer?
Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TestServer, and is it online at the moment?
As of now, TestServer is offline; the last sighting was 27 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
How to join
What steps connect you to TestServer?
Enter client.connect 121.238.28.167:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.