The count
Live coverage · Rust server
LocalServer
Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #13,757, the top 61% of all ranked servers.
- The current map has been up 24d 7h, since Sunday 4 October, 15:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,757 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 09:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at LocalServer?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
How often does LocalServer wipe, and at what times?
LocalServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 7 hours have passed since this world was generated.
Tags and filters
Where does LocalServer appear in Rust Live Stats lists and filters?
On Rust Live Stats, LocalServer is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for LocalServer signify?
These are the tags LocalServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on LocalServer?
LocalServer is not online at the moment, having last been seen 24 days 3 hours ago.
Where does LocalServer sit in the server rankings?
Player hours over seven days put LocalServer at #13,757, in the top 61% of all ranked servers.
Map and rules
Which settings and rules are in force on LocalServer?
The name LocalServer carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on LocalServer?
LocalServer uses a procedural map, which the game generates.
Server details
Where does LocalServer sit geographically?
There is no region from LocalServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 121.27.130.196:28015.
What Rust version is LocalServer on?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Steam updates it for you, but your game needs the same protocol to join.
Is LocalServer up now, and how steady is its uptime?
At the time of this update, LocalServer is down, last seen 24 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.
How to join
What steps connect you to LocalServer?
Enter client.connect 121.27.130.196:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.