The count
Live coverage · Rust server
LocalServer
Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #14,899, the top 66% of all ranked servers.
- The current map has been up 24d 4h, since Saturday 3 October, 20:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,899 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 17:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at LocalServer?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
When does LocalServer wipe?
The record holds too few of LocalServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 4 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does LocalServer show up in?
On Rust Live Stats, LocalServer is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for LocalServer signify?
gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list LocalServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on LocalServer?
Last seen 24 days 3 hours ago, LocalServer is offline right now.
What position does LocalServer hold among Rust servers?
Ranked by seven-day player hours, LocalServer is #14,899, placing it in the top 66% of ranked servers.
Settings and map
Which settings and rules are in force on LocalServer?
The name LocalServer carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for LocalServer?
A procedural map, generated by the game, runs on LocalServer.
Server details
Where does LocalServer sit geographically?
Nothing on LocalServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 121.27.130.197:28015 is its address.
What Rust version is LocalServer on?
The setup on LocalServer is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does LocalServer stay online, and is it up right now?
At the time of this update, LocalServer is down, last seen 24 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 3 October 2026.
How to join
How do you get onto LocalServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 121.27.130.197:28015.