The count
LiveLive coverage · EA
rust.game-sv.com
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,583, the top 25% of all ranked servers, and #367 in EA.
- The current map has been up 27d 21h, since Thursday 1 October, 20:07 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on rust.game-sv.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,583 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 12:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 20:07 UTC FW
- Peak
- 1
- Crowd
- halved by day 13
- Lasted
- 26.7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 10:02 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 09:08 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 14:00 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 8.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on rust.game-sv.com?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 12 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 8.
When does rust.game-sv.com wipe?
Once a month is all rust.game-sv.com wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 21 hours. The tags carry a monthly wipe schedule.
Lists and tags
Where does rust.game-sv.com appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists rust.game-sv.com fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on rust.game-sv.com?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): East Asia is the browser listing for this server, which rust.game-sv.com publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on rust.game-sv.com?
Live now: 0 players on rust.game-sv.com, out of 30 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
What position does rust.game-sv.com hold among Rust servers?
Seven-day player hours place rust.game-sv.com at #5,583 overall, in the top 25% of ranked servers and #367 in Asia.
Map and rules
Which settings and rules are in force on rust.game-sv.com?
Nothing in the name of rust.game-sv.com states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on rust.game-sv.com?
rust.game-sv.com runs a game-generated procedural map: size 4,500, seed 20261001. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does rust.game-sv.com sit geographically?
By its own EA tag, rust.game-sv.com sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 122.133.21.40:28015.
Is performance on rust.game-sv.com steady?
Server fps averaged 230 over the last 48 hours, with a low of 218. Buildings, deployables and everything else in the world added up to a maximum of 128,004 entities. The highest memory usage was 3,684 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on rust.game-sv.com?
The setup on rust.game-sv.com is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does rust.game-sv.com stay online, and is it up right now?
At the time of this update, rust.game-sv.com is live. About 43 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 20 September 2026.
Getting on
What is the way to connect to rust.game-sv.com?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 122.133.21.40:28015.