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38,680 players on Rust servers right now 11,699 servers online 2,939 with players on 94 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • The current map has been up 54d 19h, since Friday 4 September, 07:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
–rankscore 0
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank over time

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
166 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 54 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Name of Server as Shown on the Client Server List publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Name of Server as Shown on the Client Server List at the moment?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 45 days 13 hours ago.

Map and rules

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

The name Name of Server as Shown on the Client Server List carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is in use on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Server details

What location is Name of Server as Shown on the Client Server List in?

There is no region from Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 122.150.8.233:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 162929 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 45 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 122.150.8.233:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.