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53,534 players on Rust servers right now 11,735 servers online 3,365 with players on 127 fresh wipes in the last three hours BUNDANG_LOCAL_SPAWNFIX: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BUNDANG_LOCAL_SPAWNFIX

Offline BUNDANG_LOCAL_SPAWNFIX is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,114, the top 70% of all ranked servers.
  • The current map has been up 13d 13h, since Thursday 15 October, 09:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,114ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BUNDANG_LOCAL_SPAWNFIX

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,114 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
324 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
217 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on BUNDANG_LOCAL_SPAWNFIX?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

When does BUNDANG_LOCAL_SPAWNFIX wipe?

Too few wipes are recorded for BUNDANG_LOCAL_SPAWNFIX to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does BUNDANG_LOCAL_SPAWNFIX show up in?

On Rust Live Stats, BUNDANG_LOCAL_SPAWNFIX is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for BUNDANG_LOCAL_SPAWNFIX signify?

These are the tags BUNDANG_LOCAL_SPAWNFIX makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on BUNDANG_LOCAL_SPAWNFIX?

BUNDANG_LOCAL_SPAWNFIX is not online at the moment, having last been seen 12 days 13 hours ago.

What position does BUNDANG_LOCAL_SPAWNFIX hold among Rust servers?

Ranked by seven-day player hours, BUNDANG_LOCAL_SPAWNFIX is #15,114, placing it in the top 70% of ranked servers.

Settings and map

What rules does BUNDANG_LOCAL_SPAWNFIX enforce, and which settings does it use?

The name BUNDANG_LOCAL_SPAWNFIX carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Server facts

What location is BUNDANG_LOCAL_SPAWNFIX in?

Nothing on BUNDANG_LOCAL_SPAWNFIX states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 122.40.171.64:28025.

What version of Rust is running on BUNDANG_LOCAL_SPAWNFIX?

BUNDANG_LOCAL_SPAWNFIX operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is BUNDANG_LOCAL_SPAWNFIX, and is it online at the moment?

As of now, BUNDANG_LOCAL_SPAWNFIX is offline; the last sighting was 12 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.

Getting on

What steps connect you to BUNDANG_LOCAL_SPAWNFIX?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 122.40.171.64:28025.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.