The count
Live coverage · Rust server
local test
Offline local test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,698, the top 66% of all ranked servers.
- The current map has been up 4d 8h, since Friday 23 October, 13:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,698 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 12:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on local test?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does local test wipe?
local test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 4 days 8 hours.
Tags and filters
Where does local test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists local test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for local test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which local test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on local test?
local test reads offline at the moment; the last sighting was 4 days 8 hours ago. Averaged across seven days, 0 players; the peak was 1.
How does local test compare with other Rust servers in the rankings?
Player hours over seven days put local test at #14,698, in the top 66% of all ranked servers.
Rules and settings
What settings and rules does local test run?
The name local test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is in use on local test?
local test uses a procedural map, which the game generates.
Server details
Which region is local test hosted in?
Nothing on local test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 124.189.20.69:28015.
What Rust version is local test on?
Rust network protocol 2635 and build 168909 on Windows is what local test runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is local test, and is it online at the moment?
local test is currently offline, with its last appearance 4 days 8 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. Rust Live Stats has tracked it since 23 October 2026.
How to join
What steps connect you to local test?
Enter client.connect 124.189.20.69:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.