The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,816, the top 60% of all ranked servers.
- The current map has been up 30d 12h, since Tuesday 29 September, 19:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,816 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 29 September 2026, 15:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 01:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 03:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 00:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 06:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Name of Server as Shown on the Client Server List?
Recent wipes on this server averaged a peak of 1 players at their busiest. 8 hours after the latest wipe, the crowd reached its peak.
On what timetable does Name of Server as Shown on the Client Server List wipe?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 30 days 12 hours.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 28 days 1 hours ago.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #13,816, inside the top 60% of ranked servers.
Settings and map
What settings and rules does Name of Server as Shown on the Client Server List run?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
About the server
What location is Name of Server as Shown on the Client Server List in?
There is no region from Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 125.253.50.15:28015.
What version of Rust is running on Name of Server as Shown on the Client Server List?
The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166569 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?
At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 28 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 September 2026.
Getting on
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 125.253.50.15:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.