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49,486 players on Rust servers right now 11,685 servers online 3,263 with players on 134 fresh wipes in the last three hours Private PVE Server: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Private PVE Server

Offline Private PVE Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 2 of 4 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,206, the top 53% of all ranked servers.
  • The current map has been up 32d 11h, since Friday 25 September, 13:36 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 4 players

2/ 4players now 50% full
07-day averagepeak –
#12,206ranktop 53%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private PVE Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,206 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
81 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
21 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
35 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
5 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
27 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Private PVE Server wipe?

Private PVE Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 days 11 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Private PVE Server show up in?

On Rust Live Stats, Private PVE Server is listed under Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more it appears on the server list.

How should you read the tags on Private PVE Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world, which Private PVE Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Private PVE Server at the moment?

Private PVE Server is not online at the moment, having last been seen 32 days 10 hours ago.

How does Private PVE Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Private PVE Server sits at #12,206, inside the top 53% of ranked servers.

Rules and settings

What rules does Private PVE Server enforce, and which settings does it use?

No gather rate appears in the name Private PVE Server. Eight players per group, which is the game's default. pve applies here, no fighting other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Private PVE Server?

A procedural map, generated by the game, runs on Private PVE Server.

Server details

Where does Private PVE Server sit geographically?

There is no region from Private PVE Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 125.35.136.97:28015.

What version of Rust is running on Private PVE Server?

Private PVE Server operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

Is Private PVE Server up now, and how steady is its uptime?

As of now, Private PVE Server is offline; the last sighting was 32 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 September 2026.

Connecting

What steps connect you to Private PVE Server?

Enter client.connect 125.35.136.97:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.